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Gems

GEM STUDIOS

Gem Creator.png

Gem Builder

Creates a Gem by Cut, Size and position

Pave.png

Pave

The most advanced Pave tool supports Nurbs, SubD and Mesh objects for gems placement.

Gem Report.png

Gem Info

Detailed information about the gems with the option to export as PDF.

GemCreator.png

Gem Creator

Creates a gem based on a given planar curve.

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Cabochon Creator

Loads a Cabochon Gem by defining the shape, Size and position

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Gem on Ring

Places a Gem on a Ring defined by several controls

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Mixed Gem Cuts

Gives selection of odd Gem cuts such as Briolette, Drop, Rose Cut or Pearls

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Gems Map

Creates a Maped position from the given gems and their sizes.

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Gems on Curve

Creates Gems along a curve with multiple possibilities to adjust

Trilogy.png

Trilogy

Defines the 3 stone ring with the Gems oriented on the ring rail

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Copy to Gems

Match an object from a reference Gem to other target gems.

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Tapered Baguette

Baguette with Tapered option is integrated on Drakon Gems.

GEM SETTINGS

Settings
Bezel.png

Bezel

Creates a Bezel Set based on a Gem input

Calotte.png

Calotte

Creates a Calotte Setting based on a Gem input

Micro_Cluster.png

Cluster

Creates a Cluster with Gems following adjustable settings

Claw.png

Claw

Defines a Claw Setting based on a given Gem

Halo.png

Halo

Creates a Halo with gems around a given Central Gem

Prongs Row.png

Prongs Row

Creates Prong Set, or Bar Set or Bridges on a given Gems row

Head.png

Head

Creates a Head Set based on a Gem input

Under Bezel.png

Under Bezel

Creates an Under Bezel or Gallery Rail based on a Gem input

Prong_on_Gem.png

Prongs on Gem

Creates Prongs on a given Gem

Cutters

CUTTERS

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Gem Cutter

Creates a Gem Cutter for the pilot hole from any given Gems

MicroCutter.png

Micro Cutters

Defines Micro Cutters along a given Gems Row, idial for Fishtail style

AutoCut.png

Auto Cut

Cuts an object with a planar curve

HollowRing2.png

Hollow Ring

Hollow out a solid ring on the inner part defining the wall thickness and multiple under gallery options

ChannelCutter.png

Channel Cutter

Creates a Channel Cutter along a Gems Row defined by Controls

CrossCutter.png

Cross Cutters

Creates Cross Cutters around a given Gem, also known as Scallop cut

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Azure Cutters

Creates Azure Cutters on the bottom of the Gems

Hinge.png

Hinge

Defines a Hinge articulation on a given Object

BrightCut.png

Bright Cut

Creates a Bright Cutter based on a Gem input

CutToRing.png

Cut to Ring

Cuts a given object by the inner part of the ring size curve

PlannarCutter.png

Planar Cutters

Creates 3 axis Planar Cutters on a given Object

Recess.png

Recess

Defines a recessed area on a given Object from a projected curve

Profiles

GENERAL TOOLS

Profile Placer.png

Profile on Curve

Places a Profile on a curve or along 2 rails. Will follow any further curve changes 

AutoSweep.png

Auto Sweep

Sweep 1 Rail or 2 Rails with parametric history.

Rasterize.png

Rasterize

Raster the curves from a given image

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Boolean

Smart boolean operations, will auto update the results whenever are changes on the given objects

Bevel CRV.png

Bevel Curve

Bevel given curves to a specific distance.

Cap.png

Auto Cap

Closes a given object with flat caps on planar holes. Also will follow the History of the given objects

Smooth Cap.png

Smooth Cap

Creates a rounded cap shape based on a profile curve

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Smart Flow

Defines a flat surface referenced on a given one to flow objects along

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Mesh Builder

Creates a closed mesh from any given objects with shrinkage control options

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Profile Blend

Blends 2 given profiles with adjustable options. 

PolarArray.png

Polar Array

Creates circular copies from given objects with possibility to interpolate and more

Section From Ring.png

Section from Ring

Captures the curve sections from a given ring

ExtractSurface.png

Extract Surface

Extracts a Surface from an Object, will auto update any changes on the given object

Slicer.png

Slicer

Create section curves from the object defined by number or distance.

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Profile Editor

Real time profile editor available on each builder.

RINGS

Rings
Bombe.png

Bombé Ring

Loads a ring with a predefined dome structure which can be further customized by various controls

Shank.png

Shank

Defines a Basic Shank which can be further customized by various controls

Braid Ring.png

Braid Ring

Loads a Braid Ring with a predefined structure which can be further customized by various controls

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Split Cathedral

Creates a Split Cathedral Shank which can be adjusted to a central gem

Cathedral.png

Cathedral Ring

Creates a Cathedral ring which can be further customized by various controls

Shaped Ring.png

Shaped Ring

Creates a ring defined by outside curve shape and various controls

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Bypass

Creates a Bypass ring with a which can be further customized by various parameters

Criss Cross.png

Criss-Cross

Loads a Criss-Cross Ring with the possibility to overlap 

Signet.png

Signet Ring

Loads a Signet ring with a customizable shape which can be further adjusted by parameters

Eternity Band.png

Eternity Band

Loads a Eternity Band which can be customized by controls

Split Shank.png

Split Shank

Defines a Split Shank which can be completely customized by various options

Outside Ring Rail.png

Outside Ring Rail

Defines a the ring rail and outside ring rail customized by various controls

Jewelry

JEWELRY

Bail.png

Bail

Loads a customizable Bail defined by controls 

Hoops.png

Hoops

Loads Hoop Earrings which can be customized by several controls

Snail.png

Snail

Loads a metal Snail defined by customized controls

Voronoi.png

Auto Voronoi

Creates a Voronoi Pattern along a surface defined by several controls

Texture.png

Texture

Creates a texture on a given surface based on a grayscale image

Charms.png

Charm

Creates a customized Charm defined by several controls 

MillGrain 128.png

Millgrain

Creates a Millgrain along a curve defined by customizable controls

Filigree.png

Filigree

Defines a Filigree shape along a curve defined by customizable controls

Ornament.png

Ornaments

Creates Ornaments along a curve defined by input controls

Pattern.png

Auto Pattern

Creates a Pattern along a given surface defined by controls. Includes many patterns to start from

Bead.png

Bead

Creates a standard Bead customizable by several controls 

Rope.png

Rope

Creates a Rope along a curve defined by several options to control

Bangle.png

Bangle

Loads a Bangle or Cuff defined by options to control

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Auto Squish

Creates Jali patterns from gallery on given objects

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Metal on Curve

Creates a shape along a curve defined by profiles controls

SUB DIVISION

SubD
Shaped SubD.png

SubD Shank

Creates a Sub Division Shank with several controls

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SubD Bezel

Creates a Sub Division Bezel on a given Gem

Signet SubD.png

SubD Signet

Loads a Sub Division Signet Ring defined by controls

SDUnderBezel.png

SubD Under Bezel

Creates a Sub Division Under Bezel on a given Gem

Band SubD.png

SubD Ring

Creates a Sub Division Ring band defined by controls

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