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Gems

PIERRES

Gem Creator.png

Pierre

Creates a Gem by Cut, Size and position

Pave.png

Pavage

The most advanced Pave tool supports Nurbs, SubD and Mesh objects for gems placement.

Gem Report.png

Info Pierres

Detailed information about the gems with the option to export as PDF.

GemCreator.png

Pierre de la courbe

Creates a gem based on a given planar curve.

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Cabochon

Loads a Cabochon Gem by defining the shape, Size and position

Gem_on_Ring.png

Pierre sur bague

Places a Gem on a Ring defined by several controls

mixed gem cuts.png

Formes de Pierre

Gives selection of odd Gem cuts such as Briolette, Drop, Rose Cut or Pearls

GemsMap.png

Carte des pierres

Creates a Maped position from the given gems and their sizes.

Gems_on_Curve.png

Pierres sur courbe

Creates Gems along a curve with multiple possibilities to adjust

Trilogy.png

Bague Trilogie

Defines the 3 stone ring with the Gems oriented on the ring rail

Copy_to_Gems.png

Copier par pierres

Match an object from a reference Gem to other target gems.

Tapered baguete2.png

Baguette effilée

Baguette with Tapered option is integrated on Drakon Gems.

SERTIS

Settings
Bezel.png

Serti Clos

Creates a Bezel Set based on a Gem input

Calotte.png

Calotte

Creates a Calotte Setting based on a Gem input

Micro_Cluster.png

Entourage griffes

Creates a Cluster with Gems following adjustable settings

Claw.png

Chaton Clou

Defines a Claw Setting based on a given Gem

Halo.png

Entourage

Creates a Halo with gems around a given Central Gem

Prongs Row.png

Ligne de grains

Creates Prong Set, or Bar Set or Bridges on a given Gems row

Head.png

Chaton

Creates a Head Set based on a Gem input

Under Bezel.png

Ceinture

Creates an Under Bezel or Gallery Rail based on a Gem input

Prong_on_Gem.png

Grains sur pierre

Creates Prongs on a given Gem

Cutters

OUTILS DE DÉCOUPE

Gem_Cutter.png

Outil de Découpe

Creates a Gem Cutter for the pilot hole from any given Gems

MicroCutter.png

Serti descendu

Defines Micro Cutters along a given Gems Row, idial for Fishtail style

AutoCut.png

Découpe automatique

Cuts an object with a planar curve

HollowRing2.png

Envider bague

Hollow out a solid ring on the inner part defining the wall thickness and multiple under gallery options

ChannelCutter.png

Canal

Creates a Channel Cutter along a Gems Row defined by Controls

CrossCutter.png

Alésages en croix

Creates Cross Cutters around a given Gem, also known as Scallop cut

Azure_Cutters.png

Mise à jour mid d'abeille

Creates Azure Cutters on the bottom of the Gems

Hinge.png

Charniere

Defines a Hinge articulation on a given Object

BrightCut.png

Coupe brillante

Creates a Bright Cutter based on a Gem input

CutToRing.png

Ajuster à la taille

Cuts a given object by the inner part of the ring size curve

PlannarCutter.png

Plans de coupe

Creates 3 axis Planar Cutters on a given Object

Recess.png

Decaissement

Defines a recessed area on a given Object from a projected curve

Profiles

OUTILS

Profile Placer.png

Placement de profil

Places a Profile on a curve or along 2 rails. Will follow any further curve changes 

AutoSweep.png

Balayage automatique

Sweep 1 Rail or 2 Rails with parametric history.

Rasterize.png

Vectorisation

Raster the curves from a given image

Boolean.png

Booléenne

Smart boolean operations, will auto update the results whenever are changes on the given objects

Bevel CRV.png

Bevel

Bevel given curves to a specific distance.

Cap.png

Boucher

Closes a given object with flat caps on planar holes. Also will follow the History of the given objects

Smooth Cap.png

Bouchon arrondi

Creates a rounded cap shape based on a profile curve

FlowOnSurface.png

Glisser sur surface

Defines a flat surface referenced on a given one to flow objects along

nurbs mesh.png

Créateur de maillage

Creates a closed mesh from any given objects with shrinkage control options

ProfileBlend.png

Reccordement de profil

Blends 2 given profiles with adjustable options. 

PolarArray.png

Matrice polaire

Creates circular copies from given objects with possibility to interpolate and more

Section From Ring.png

Section dans une bague

Captures the curve sections from a given ring

ExtractSurface.png

Extraire une Surface

Extracts a Surface from an Object, will auto update any changes on the given object

Slicer.png

Sections parallèles

Create section curves from the object defined by number or distance.

profile editor.png

Editer profil

Real time profile editor available on each builder.

BAGUES

Rings
Bombe.png

Bague boule

Loads a ring with a predefined dome structure which can be further customized by various controls

Shank.png

Corps de bague

Defines a Basic Shank which can be further customized by various controls

Braid Ring.png

Anneaux entrecroisés

Loads a Braid Ring with a predefined structure which can be further customized by various controls

Split Cathedral Shank.png

Corps avec palmettes fendu

Creates a Split Cathedral Shank which can be adjusted to a central gem

Cathedral.png

Corpes avec palmettes

Creates a Cathedral ring which can be further customized by various controls

Shaped Ring.png

Bague en forme

Creates a ring defined by outside curve shape and various controls

Bypass Shank.png

Anneaux tot et moi

Creates a Bypass ring with a which can be further customized by various parameters

Criss Cross.png

Anneaux croisés

Loads a Criss-Cross Ring with the possibility to overlap 

Signet.png

Chavalière

Loads a Signet ring with a customizable shape which can be further adjusted by parameters

Eternity Band.png

Alliance empierrée

Loads a Eternity Band which can be customized by controls

Split Shank.png

Corps fendu

Defines a Split Shank which can be completely customized by various options

Outside Ring Rail.png

Courbe externe de bague

Defines a the ring rail and outside ring rail customized by various controls

Jewelry

BIJOUTERIE

Bail.png

Belière

Loads a customizable Bail defined by controls 

Hoops.png

Boucles d'oreilles

Loads Hoop Earrings which can be customized by several controls

Snail.png

Mortifs torsades

Loads a metal Snail defined by customized controls

Voronoi.png

Voronoi automatique

Creates a Voronoi Pattern along a surface defined by several controls

Texture.png

Texture

Creates a texture on a given surface based on a grayscale image

Charms.png

Breloques

Creates a customized Charm defined by several controls 

MillGrain 128.png

Perlé

Creates a Millgrain along a curve defined by customizable controls

Filigree.png

Filigrane

Defines a Filigree shape along a curve defined by customizable controls

Ornament.png

Ornements sur une courbe

Creates Ornaments along a curve defined by input controls

Pattern.png

Motifs automatique

Creates a Pattern along a given surface defined by controls. Includes many patterns to start from

Bead.png

Perles

Creates a standard Bead customizable by several controls 

Rope.png

Corde

Creates a Rope along a curve defined by several options to control

Bangle.png

Bracelet

Loads a Bangle or Cuff defined by options to control

Auto Squish.png

Squish automatique

Creates Jali patterns from gallery on given objects

Metal on Curve.png

Métal sur courbe

Creates a shape along a curve defined by profiles controls

SUB DIVISION

SubD
Shaped SubD.png

Corps de bague SubD

Creates a Sub Division Shank with several controls

Subd bezel.png

Sertissure SubD

Creates a Sub Division Bezel on a given Gem

Signet SubD.png

Chavalière SubD

Loads a Sub Division Signet Ring defined by controls

SDUnderBezel.png

Ceinture SubD

Creates a Sub Division Under Bezel on a given Gem

Band SubD.png

Anneau SubD

Creates a Sub Division Ring band defined by controls

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